FP
Company

Focused on
Computer Vision & Deep Learning
Top skills
  • Computer Vision
  • Deep Learning
  • HCI
  • C++
  • Python
  • Javascript Typescript
Main tools
  • Visual Studio
  • VS Code
  • OpenCV
  • OpenGL
  • PyTorch & Caffe2
  • NumPy/SciPy/Matplotlib
  • Qt & Vuetify
About
I am a passionate and curious researcher and developer, with strong academic background and professional competencies in the fields of computer vision, machine and deep learning and human computer interaction. As a software engineer at Vizrt I have acquired solid programming skills and understanding of the broadcasting industry. My unique mix of professional experience and academic background has helped me develop the theoretical, professional and practical skills required to transform research ideas into products.
Work history

Vizrt

Senior Software Engineer
Jan 2021 - present

Vizrt

Software Engineer
Nov 2017 - Jan 2021

ETH Zurich

Postdoctoral Researcher
Sept 2014 - Sept 2017

ETH Zurich

Research Assistant
Mar 2014 - Aug 2014

Disney Research, Zurich

Internship
Jun 2010 - Oct 2010
Selected Publications

A complete list of my publications can be found on Google Scholar, DBLP the and the ACM Digital Library.

Convolutional Autoencoders for Human Motion Infilling

M. Kaufmann, E. Aksan, J. Song, F. Pece, R. Ziegler, O. Hilliges

In Proceedings: International Conference on 3D Vision (3DV)
Online, 2020

In: International Conference on 3D Vision (3DV), 2020

  • Deep Learning
  • Convolutional Autoencoders
  • Generative Models
  • Computer Vision

DeepWriting. Making Digital Ink Editable via Deep Generative Modeling

E. Aksan, F. Pece, O. Hilliges

In Proceedings: SIGCHI Conference on Human Factors in Computing Systems
Montréal, Canada, 2018

In: SIGCHI Conference on Human Factors in Computing Systems, 2018

  • Deep learning
  • Variational Autoencoders
  • Generative models
  • Computer Vision
  • HCI

MagTics. Flexible and Thin Form Factor Magnetic Actuators for Dynamic and Wearable Haptic Feedback

F. Pece, J. Zarate, V. Vechev, N. Besse, O. Gudozhnik, H. Shea, O. Hilliges

In Proceedings: ACM User Interface Software and Technology Symposium
Quebec City, Canada, 2017

In: ACM User Interface Software and Technology Symposium, 2017

  • Haptics
  • Mobile Interaction
  • HCI
  • User Evaluation
  • Fabrication

DefSense. Computational Design of Deformable Input Devices

M. Bächer, B. Hepp, F. Pece, P. G. Kry, B. Bickel, B. Thomaszewski, O. Hilliges

In Proceedings: SIGCHI Conference on Human Factors in Computing Systems
San Jose, CA, USA, 2016

In: SIGCHI Conference on Human Factors in Computing Systems, 2016

  • Haptics
  • Mobile Interaction Techniques
  • HCI
  • User Evaluation
  • Fabrication

In-air Gestures Around Unmodified Mobile Devices

J. Song, F. Pece, G. Sörös, M. Koelle, O. Hilliges

In Proceedings: SIGCHI Conference on Human Factors in Computing Systems
Seoul, South Korea, 2015

In: SIGCHI Conference on Human Factors in Computing Systems, 2015

  • Computer Vision
  • Random Forests
  • HCI
  • (Mobile) Interaction Techniques

Video Collections in Panoramic Contexts

J. Tompkin, F. Pece, R. Shah, S. Izadi, J. Kautz, C. Theobalt

In Proceedings: ACM User Interface and Software Technologies (UIST)
St Andrews, UK, 2013

In: ACM User Interface and Software Technologies (UIST), 2013

  • Computer Vision
  • Graphics
  • Panoramic Imagery
  • HCI
  • Video+Context Interfaces

PanoInserts. Mobile Spatial Teleconferencing

F. Pece, W. Steptoe, J. Simon, F. Wanner, T. Weyrich, J. Kautz, A. Steed

In Proceedings: SIGCHI Conference on Human Factors in Computing Systems
Paris, France, 2013

In: SIGCHI Conference on Human Factors in Computing Systems, 2013

  • Computer Vision
  • Graphics
  • Panoramic Imagery
  • Video-mediated Communication

Beaming. An Asymmetric Telepresence System

A. Steed, W. Steptoe, W. Oyekoya, F. Pece, T. Weyrich, J. Kautz, et al.

In: IEEE Computer Graphics and Applications, 2012

  • Virtual Reality
  • Graphics
  • Video-mediated Communication

Acting Rehearsal in Collaborative Multimodal Mixed Reality Environments

W. Steptoe, J. Normand, W. Oyekoya, F. Pece, et al.

In: Presence - Teleoperators and Virtual Environments, 2012

  • Computer Vision
  • Graphics
  • Panoramic Imagery
  • Video-mediated Communication
Book Chapters

Range Imaging

A. Kolb and F. Pece

In: Digital Representations of the Real World. How to Capture, Model, and Render Visual Reality

M. Magnor, O. Grau, O. Sorkine-Hornung and C. Theobalt (Eds.)

CRC Press, ISBN 9781482243819

  • Computer Vision
  • Depth Sensing
© 2021 Fabrizio Pece. All rights reserved.